Jun 14, 2008, 09:06 AM // 09:06
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#61
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Forge Runner
Join Date: Jun 2005
Profession: W/
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stop complaining about SF already.
Honestly, as stated before, there are other builds out there that can do the exact same thing (solofarming chaos plains) yet all people whine about is SF this, SF that, ...
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Jun 14, 2008, 09:10 AM // 09:10
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#62
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Belgium
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Well if they nerf SF they should take SY & Ursan down also. Oh wait, nerf 55hp, vwk, earthtanks, barrage and arcane echo also.. Just nerf everything.
Quote:
Originally Posted by beaverlegions
The best thing a net could do is revert skill abck to they pre eotn state and make the eotn pve skills only useable in they home territory and maybe home dungeons too (maybe)
/signed and boosted
but anet will never do it kauz the noobs would start whining
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All that for 1 skill? Id hate to miss Patient Spirit, Spotless,....... on my monk
So, that kinda the worst idea around.
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Jun 14, 2008, 09:15 AM // 09:15
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#63
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Lamers ultimate Majority
Profession: Mo/
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Wtf r u lads whining for, ofcourse there shouldn't be a permanent god mode in this game, end of story.
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Jun 14, 2008, 09:16 AM // 09:16
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#64
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Frost Gate Guardian
Join Date: Sep 2006
Guild: The Siege Turtles
Profession: R/
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Then give a reasonable way to make pve balanced, try it instead of just criticizing like a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO! All you ppl bitch because you dont want your lame build to get nerfed, if you want a game with kid's mode go find one, but gw was supposed to be a game where the player's skills counted that was they selling argument on the gw proph box.
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Jun 14, 2008, 10:10 AM // 10:10
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#65
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Wilds Pathfinder
Join Date: May 2007
Location: Kamadan
Guild: Spirits from Hell [SH]
Profession: Mo/E
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/not signed
stop complaining about SF already.
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Jun 14, 2008, 10:13 AM // 10:13
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#66
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Wilds Pathfinder
Join Date: Jul 2007
Location: BC Canada
Guild: Guild With No [NAM트]
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u ppl saying "omg SF = perma god mode" r kind of silly. perma god mode = no counters. lets see. u aggro charged blacknesses and cant get them off, shock shock shock, ur screwed. lag over traps or behemoths blocking path, ur screwed. dont pay attention, shadowform wears off ur screwed. use shadowform somewhere with sig of disenchant, ur screwed. touchers, ur screwed. see the point? no, some of those things arent in uw (or would be ur own fault), but some r. perma GODmode, to me anyway, suggests no counters. guess what? theres counters to SF. perhaps leaving shadowform the way it is would be fine and just change spawn points/skills in uw. couldnt complain about SF nerfs... and i think itd be funnier that way.
ecto has always been easy to farm, perma shadowform was available before the update and is just mode widely known now. do everyone a favor, stop complaining
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Jun 14, 2008, 10:17 AM // 10:17
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#67
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Furnace Stoker
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ya but you'd have to be pretty dumb to use SF in a place with its counters there.
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Jun 14, 2008, 10:19 AM // 10:19
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#68
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Wilds Pathfinder
Join Date: Jul 2007
Location: BC Canada
Guild: Guild With No [NAM트]
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Quote:
Originally Posted by DarkNecrid
ya but you'd have to be pretty dumb to use SF in a place with its counters there.
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well obv. but that isnt what im saying. im saying that there are counters, so calling it godmode is silly
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Jun 14, 2008, 10:50 AM // 10:50
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#69
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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yahoo, it died at last \o/.
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Jun 14, 2008, 10:53 AM // 10:53
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#70
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Krytan Explorer
Join Date: May 2005
Profession: Rt/
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Quote:
Originally Posted by beaverlegions
if you want a game with kid's mode go find one
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I did. It's called GW. Yeah right.
Get used to it. There will be more buffs to come.
[skill]Disenchantment[/skill], [skill]Expunge Enchantments[/skill], [skill]Shock[/skill]+[skill]Lift Enchantment[/skill], [skill]Signet of Disenchantment[/skill], [skill]Signet of Humility[/skill]. We won't get into the interrupt signets with 1/4 casting time compared to SF's 1 second.
All mean instant death.
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Jun 14, 2008, 01:35 PM // 13:35
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#71
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Furnace Stoker
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ya and its still fewer counters than just about everything else.
having counters =/= balanced
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Jun 14, 2008, 01:49 PM // 13:49
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#72
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Frost Gate Guardian
Join Date: Feb 2007
Profession: A/
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Quote:
Originally Posted by Golgotha
I did. It's called GW. Yeah right.
Get used to it. There will be more buffs to come.
[skill]Disenchantment[/skill], [skill]Expunge Enchantments[/skill], [skill]Shock[/skill]+[skill]Lift Enchantment[/skill], [skill]Signet of Disenchantment[/skill], [skill]Signet of Humility[/skill]. We won't get into the interrupt signets with 1/4 casting time compared to SF's 1 second.
All mean instant death.
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[Disenchantment] Won't work. The projectiles are "attacks." That's what made Scar Eater farmable.
The rest of this thread is obviously mindless flame bait.
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Jun 14, 2008, 01:52 PM // 13:52
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#73
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Wilds Pathfinder
Join Date: Jan 2007
Location: England (GMT)
Guild: The Imperial Guards of Istan [TIGI]
Profession: R/
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Normally, I'm against these sort of overpowered PvE things, like UB, but this time, I just like it too much. I mean, come on, like 5 ectos in 20 minutes? (on average)
Even I can't complain, and I'm a major QQer.
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Jun 14, 2008, 02:06 PM // 14:06
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#74
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Desert Nomad
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every "nerf xxx -thread" is a QQ thread, you can discuss about it, as much as you want, because would it not be a QQ thread, you'd not care about that skill.
You don't like the skill, don't use it. Same valid argument, as for Ursan Blessing, which is even easier to handle, as SF, where you just need 1 skill and press 1,2,1,2,1,2
In SF, you need 2 skills to keep it up perma, it has limited places to use, you can use it only at spots, where you don't have to fear about foes, that strip you your enchantments permanetly...
so when Anet has to change anythign about farming or so, they just need to set of the farmign spots full of mosnters, which have skill bars full of enchant removers and BANG. .bye bye SF farming, because there exist no skills, that protect you from being enchant stolen by foes. no mantra, no spirit, no skill, no spell, no nothing else...
Shadow Form was everfrom the begin only just a Farming Skill, now Anet made it for PvE a better farming skill, because it pvp ists complete useless, there you get your SF quicker remove by the foes, than you can say SHIT, unless that skill was(is) bugged and blocks off also enchant remover spells from foes, like hostile attack spells
So why do you care about a for 100% farming concepted Skill.
When its not being jealous, then its being SELFISH, because of beign one of the super rich snobs, that don't grant poorer (casual) players to receive also a bit easier rare materials or whatever , wherever you farm as SF (mostly this Skill has become famous for the raptor farm method lastly since EotN got released)
You can't just accept, that anet might eventually want to reduce the retarded grind of FoW Armors I believe or general farming of Ectos. 8this stuff drops in the end rare enough, cause of Loot Scaling and FoW/underworld beign completely overfarmed since nearly 3 years) Just think on the number of players, which go to these 2 places daily to farm there ...just to receive one day enough ectos and shards for some FoW Armor pieces
Before that release I never heard that much of QQ about SF beign used to farm with it Ectos so more effectively, than before SF got changed.
/notsigned
Last edited by Phoenix Tears; Jun 14, 2008 at 02:14 PM // 14:14..
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Jun 14, 2008, 02:30 PM // 14:30
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#76
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Jungle Guide
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Quote:
Originally Posted by Golgotha
I
, [skill]Expunge Enchantments[/skill], [skill]Shock[/skill]+[skill]Lift Enchantment[/skill], [skill]Signet of Disenchantment[/skill], [skill]Signet of Humility[/skill]. We won't get into the interrupt signets with 1/4 casting time compared to SF's 1 second.
All mean instant death.
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And those are just the skills that actually remove SF - don't forget there are a lot of damage skills that go through it. Any kind of AoE dmg, traps, touch skills, and skills that target the caster such as reversal of damage, retribution, vengeful weapon, riposte etc. And don't forget energy denial skills such as fear me - if those spike just as you need to recast sf you will be dead very fast.
What is comes down to is that there are plenty of counters. The buff to SF really only made a handful of spots especially easy and a few spots easier than they they were before. You can't really pop on SF and run through the whole game like some kind of god-mode.
Course, all the crying isn't really about "god-mode" It's really just about the one run where suddenly a person can get a lot of ectos. Frankly - I think that's a good thing. It's about time the average player was able to make a bit of cash from something other than running CoF. And if the prices of some rare weapons start to rise because of a new infusion of cash - all I can say is "Yay - it was about time!"
Get over it
Last edited by Tom Swift; Jun 14, 2008 at 02:32 PM // 14:32..
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Jun 14, 2008, 03:55 PM // 15:55
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#77
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by Snoes
Well if they nerf SF they should take SY & Ursan down also. Oh wait, nerf 55hp, vwk, earthtanks, barrage and arcane echo also.. Just nerf everything.
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I don't know about you, but all those seem viable for a nerf to me. Maybe I just enjoy balance more than the average GW player.
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Jun 14, 2008, 04:20 PM // 16:20
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#78
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Frost Gate Guardian
Join Date: Sep 2006
Guild: The Siege Turtles
Profession: R/
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Quote:
Originally Posted by Kanyatta
I don't know about you, but all those seem viable for a nerf to me. Maybe I just enjoy balance more than the average GW player.
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Yep the better the balance the better, even though Sf is now at another lvl of godness than barrage and the other mentioned skills
Last edited by beaverlegions; Jun 14, 2008 at 04:24 PM // 16:24..
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Jun 14, 2008, 04:46 PM // 16:46
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#79
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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I like people like the op. They post something stupid and disappear.
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Jun 14, 2008, 05:40 PM // 17:40
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#80
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Quote:
Originally Posted by Kanyatta
I don't know about you, but all those seem viable for a nerf to me. Maybe I just enjoy balance more than the average GW player.
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And when was there ever balance in GW? There have always been unbalanced "farm builds".
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